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Galaxy Fighter

Introduction | Features | Future Plans | Bugs | Videos | Downloads | Acknowledgement
 
 

Introduction

 
 Fight against your friends in a deathmatch spaceship battle on a watery planet!

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Features

 
 
  • Up to 8 multiple players over a network using UDP.
  • Time synchronization across network.
  • Network optimisation using multi-casting.
  • Prediction using bicubic interpolation.
  • Peer-to-peer lobby with text chat.
  • In-game radio.
  • Star-Wars style introduction scroller!

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Future Plans

 
 
  • Fix several bugs.
  • Port to the Mercury Game Framework 2, reliving the dependence on OGRE 3D, OOIS, Hydrax, and MyGUI.
  • Improve the prediction.

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Bugs

 
 
  • More than 2 players causes the game to crash (I did not have more than 2 computers at the time to test this on.)
  • Laser beam sometimes has a graphical glitch.
  • Graphical glitch on server but not visible on client.

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Videos

 
 
In-game action (older version)


In-game action (no audio)

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Downloads

 
 You can download a playable Windows binary of Galaxy Fighter by using the utility described here.

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Acknowledgement

 
  Hydrax

MyGUI

Object Orientated Input System

OGRE 3D

This program uses copyrighted music which is acceptable under the fair use policy of Australian copyright law. I take no ownership of the music, nor do I have any commercial intentions. Galaxy Fighter was submitted as a college project and the music included is directly related to that assignment.

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