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Pong
Introduction |
Features |
Screenshots |
Downloads |
Acknowledgments
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| | Introduction | |
| | Challenge your friends to a game of physics pong! This is a remake of the classic Pong game using physics and rotatable paddles.
This game was written as a proof-of-concept for the Mercury Game Framework 2. It demonstrates features such as;
- Scene management, meshes, material, textures, nodes as you would expect from a 3D game framework.
- Pre-pass lighting (direction and spot lights) with normal maps.
- Orthographic. and perspective rendering (and rendering to texture).
- 3D and 2D audio.
- Thread-safe user modules (parallel logic for each paddle and the ball).
- Integrating NVidia PhysX with my framework for physics.
- Integrating Cairo with my framework for HUD rendering.
- Input.
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| | Features | |
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- 2 player pong!
- Rotatable paddles.
- Full ball physics using NVidia PhysX.
- Origional in-game music.
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| | Screenshots | |
| |  In Game Screen
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| | Downloads | |
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You can download a playable Windows binary of Pong by using the utility described here.
The source code to Pong is avaliable on the Mercury Game Framework 2 SVN respository.
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| | Acknowledgments | |
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